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Mega jump maps for beamng drive
Mega jump maps for beamng drive





Added a new spawning point at the top of the bridge. Minor optical improvements to the pitlane and other objects. Added pillars to the "floating" pitlane fixed some (not all) problems regarding the object-smoothing.

mega jump maps for beamng drive

fixed a bug with the collision model of the podium.

mega jump maps for beamng drive mega jump maps for beamng drive

If you are having some problems with this map.use the discussion thread instead of rating bad! 99% of the problems could be solved by clearing your games cache! So much stuff in the background has changed since "Beta 3".so you have to delete your cache for the map to work properly! If you still have any e the discussion thread! I will help you!Ģ) Put " car_jump_arena.zip" into your " Documents/BeamNG.drive/mods" folder and overwrite the existing file.ģ) Go to your " Documents/BeamNG.drive/levels" folder and delete the whole " car_jump_arena" directory.Ĥ) Go to your " Documents/BeamNG.drive/cache.0.8.x.x/levels" folder and delete the whole " car_jump_arena" directory. Welcome to the next Beta of my map " Car Jump Arena"!







Mega jump maps for beamng drive